It may not display this or other websites correctly. You should upgrade or use an alternative browser. The Heir of Speed short snippet of a sburb speedrun idea. Thread starter lavendersiren Start date May 20, Latest Post.
Figured it would be short and sweet enough to post over here though. The Heir of Speed This isn't the first time, and it surely won't be the last. Countless iterations behind me, unknown beyond me. Each one a step closer to our ultimate destiny. It's pronounced like Ah. I've arrived at the reset construct on my land, the Triangle of Doom. Legend has it that if one were to strike the massive percussion instrument with the Scepter of Calamity, the world would collapse around it.
Legends like that tend to be true in these parts. My session has gone past the target time, rendering true victory impossible. The only way to win is to pass the baton to the next iteration. But with that comes the ultimate price: the end of my life. This game has an odd way of molding its players. It seems as if my quest was built to prepare me for this very moment. Your average person would likely despair over their own fated expiration, especially at the tumultuous age of I'm not exactly an average person though.
Like seriously, what the hell are we even doing at this point? The aforementioned person is a young female. She is an excellent programmer that has made several executable files for her friends to use. She now had twenty-three other users she knew about. She knew of these people because she had talked to them before, although not at length. She wanted to know them better. We are introducing her because we need to. That should be reason enough for you.
Totally necessary. Not a MacGuffin at all. Since she has the master server of her userbase, she can see and interact with all of the conversations that have happened, are happening, and will happen. It is really strange and only possibly partially explainable. She stands up from her computer chair from which she spends most of her life she even sleeps in it sometimes. Correction: most of the time , and stretches while yawning.
She has a craving for breakfast cereal, specifically those wheat-origin cardboard-flavored yet surprisingly addictive loops of munchiness. To do that, he had to face his denizen, and presumably ask him to clear the oil.
It is unknown how the issue of the oil would have resolved itself had he requested this from his denizen: rather, John came to Typheus asking for help mastering his retcanon powers, and, in the process of that, banished the oil from existence on LOWAS and distributed it throughout existence. To restore life in the oceans, Rose must "play the rain," meaning that she must play a song whose notes form the musical analogue to a genetic code that will make life possible again.
Involved is the comparison between light waves, waves caused by falling rain, and sound waves: Rose must somehow play the music formed by these. Out of all the kids, Rose is the one who has done the least progress on her planet quest. She seems to be disinterested in it entirely, and has instead spent a large amount of time navigating her planet, attempting to find ways to break the game. After arriving in the new session three years after the scratch, she began to wonder if she should still do her quest at all, as it was designed for a thirteen year old girl who has since matured, or if she was ever really meant to complete it in the first place.
Dave's quest is the most vaguely-described of all the beta kids' quests. It has something to do with Dave's pulling Caledfwlch out of the golden stone on his planet, LOHAC , and having to break it in the process. Breaking the sword angered Hephaestus , who wanted to fix it but could only do so with lava from a lit Forge.
Thus, integral to the completion of Dave's quest was bringing the Forge into the session, and Jade convincing Echidna to light the Forge, creating some sort of truce between Echidna and Hephaestus. However, Hephaestus could not do this in Davesprite's timeline, as Jade died before entering, hence his frustration. Davesprite brought the broken Caledfwlch to Hephaestus, who gave him The Choice: to either repair the sword and forge the Royal Deringer , or to fix something else, that Davesprite never mentioned though he did say that Hephaestus, with the Forge, can fix anything.
Although Davesprite knows much about Dave's personal quest, he decides not to explain anything, as he and alpha Dave would find that boring. What the true purpose of this quest is remains uncertain: it may be to mend Caledfwlch, to grant Hephaestus use of the Forge, for Dave to simply contemplate and grow into his role as a Knight, or something else. Although this was never explicitly phrased to be her quest, Jade had to meet Echidna, and somehow convince her to stoke the forge, which melted all the snow and brought its forests to life again.
None of these events were ever shown in-comic, only discussed, so the exact mechanics of how a forge is stoked are unclear. What little is known about their quests is largely encompassed by the fact that their session is entirely inert, save from divine intervention from the arrival of the four pre-scratch kids, forcing the post-scratch kids, and by extension, the entire session, to lay in wait.
All four of their lands are themes around death and noble gases, with emphasis on how stagnant and inert the nature of the session is. All the consorts are dead and all the enemies are skeletal undead monsters, and seemingly only appear after the arrival of all four players.
None of the pre-scratch kids would make much headway in their personal quests, aside from Jane and Roxy in various measures.
On Jane's planet, the Land of Crypts and Helium, the aspect of infertility and the awaited arrival of life are constantly referred to, with lush flora growing just visibly out of reach under the planet's surface, occasionally breaking through the soil.
Jane would partially accomplish this through the augmented abilities she gain by unlocking Trickster Mode. Half of her planet would be suddenly covered in lush, tangled plant-life.
This overgrowth would show visible signs of decay later on, possibly indicating that Jane's sudden power-up was not intended as part of her quest. Nix would simply provide the Choice of remaining where they are and facing oblivion in a soon to be doomed timeline, or going to LOWAS and joining John in the new timeline, at the cost of their friends facing the similar loss to the one they have already faced.
The result of Roxy's would seemingly manifest with the death of their alternate, post-retcon self. Nothing else is revealed about Roxy's quest. Even though sloppy is fine , it might be a bit of a good idea to arrange this particular page because, to be quite frank, as it is right now, it is just absolute garbage.
Here's some detail: this section is messy, repetitive, and probably unnecessary. Sburb has no description or instructions regarding its true objective, instead revealing information to its players through cryptic explanations from their sprites. This is an integral part of the game and is refered to as the Ultimate Riddle, first mentioned by Nannasprite. It seems closely related to Time shenanigans , Weird plot shit , paradox clones , and the immutability of fate.
According to Karkat, the gist of the Riddle is that:. The clues to the Riddle are found in the game world in the form of strange poems that players discover during their various quests. Karkat mentioned that these poems are also necessary to solve Weird puzzle shit. Karkat also mentions the Riddle in relation to his backwards trolling of John and the Time shenanigans that result in this chatlog , when John contacts Karkat, who realizes that his own future actions will trigger John's desire to contact him, causing their present conversation.
As John and Rose begin to meddle with the game, John discovers a Meteor barreling toward his house, apparently triggered by the creation of the Kernelsprite. The sobering reality hits Rose as she discovers that Sburb is a game that destroys the world.
It's able to do this by sending meteors down to Earth through portals around Skaia. Only those that enter The Medium survive. The game Sburb is being played by many people, each one of them unknowingly the target of their own meteor, each one of them being oblivious to previous players' experience, each one of them being annihilated individually yet collectively, every one of them victim of destruction on a massive yet undetermined scale, leveling entire cities and towns.
Through exposition from their sprites, the players learn the objective of the game. The player must build using Build Grist to pass through the gates to get to Skaia , where, ultimately, a battle of good and evil is being waged, and the players have opened up what was a supposed eternal stalemate now into an all out war that evil always wins. When the villains win, the Black King calls down meteors to destroy Skaia , which protects itself by teleporting them to the host planet, destroying it in the process.
The players must stop the meteors before the defense portals fail and Skaia is destroyed. The game comes in multiple phases: climbing through The Seven Gates , defeating the Denizens , the Ultimate Alchemy , and the Reckoning up to and including the final confrontation with the Black King and Queen , to name a few. However, they are interrupted by Jack Noir before claiming it. This reward was stated to be entry to a new universe which they had created - the Kids' universe - where they would have ruled as gods.
Thus it is revealed that the ultimate purpose of Sburb is as a method of procreation for entire universes - a single planet is sacrificed in order to create an entirely new universe or several are sacrificed for several universes , which may themselves propagate one or more universes, and so on. Therefore, the objective of Sburb is the successful creation of a new universe, which is implied to be the nature of the Ultimate Alchemy.
The trolls have an equivalent version of Sburb adapted by Sollux Captor based on technology found in some ruins by Aradia Megido. Sollux seems to know much about the game already , including the fact that their planet, Alternia , will be destroyed if the trolls don't play it. However, Aradia was just leading him on in order to convince him to create the game.
By the time Sollux realized this and deleted his copy, Karkat Vantas and Terezi Pyrope had already begun the trolls' session. Terezi displays use of an implied wall-painting feature on Karkat's hive. It is unclear whether all versions of Sburb have this, but author commentary appears to suggest this is the case. Eventually, the trolls finished their session.
Nevertheless, they couldn't claim their ultimate reward and enter the Universe they created, because the prototyped Jack Noir from the human session stopped them from doing so. After the trolls escaped in the Veil, Jack Noir proceeded to destroy the twelve planets as well as Prospit and Derse before being locked in time by Aradia Megido , thus pretty much wrecking the Sgrub session.
The Sgrub logo is similar to Sburb's but instead of having 4 squares, it has 12 arranged in a cross, mirroring the arrangement of windows on Alternia and the layout of the display screens used during the Midnight Crew Intermission , as well as referencing the number of the troll kids involved in place of the four kids in the human session.
There are no discs for Sgrub, since Sollux simply sent the Sgrub copy he made from the Frog Temple to Karkat and Aradia , and they sent it on to the remaining trolls. It is unknown whether Sollux shared the file he made online in some manner, or if he and his eleven coplayers caused the entire apocalypse of Alternia themselves.
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